1119 posts tagged with videogame.
Displaying 1 through 50 of 1119. Subscribe:

disquieting images that just feel 'off'

If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. God save you if you hear something wandering around nearby, because it sure as hell has heard you.
So stated an anonymous 2019 thread on 4chan's /x/ imageboard -- a potent encapsulation of liminal-space horror that gave rise to a complex mythos, exploratory video games, and an acclaimed web series (previously; soon to become a major motion picture from A24!). In the five years since, the evolving "Backrooms" fandom has canonized a number of other dreamlike settings, from CGI creations like The Poolrooms and a darkened suburb with wrong stars to real places like the interior atrium of Heathrow's Terminal 4 Holliday Inn and a shuttered Borders bookstore. But the image that inspired the founding text -- an anonymous photo of a vaguely unnerving yellow room -- remained a mystery... until now. [more inside]
posted by Rhaomi on May 30, 2024 - 18 comments

This is not a post about lying in fiction or games

Some say that lying non-player characters can motivate player characters, at the cost of paranoia. Some say that characters in crime fiction may be justified in their dishonesty. Marvel comic books are full of liars. Psychology experts have advice for you about how to spot liars. Some recent research has addressed factors associated with designing video games with falsehoods. A relevant previous Ask. [more inside]
posted by cupcakeninja on May 19, 2024 - 33 comments

The six directions: North, South, East, West, Anth and Kenth

On Steam right now is a game that lets you play Mini Golf in four dimensions, called, naturally, 4D Golf (Steam, $20). I don't mean in the sense that time is a fourth dimension, it's set in a fully 4D world: you decide which slice of it is revealed in the visible 3D world at any time. Here's a trailer. (1 1/2 minutes) Here's Youtuber Icely Puzzles playing the beginning of it. (43 minutes) Here's the video devlog. It's from CodeParade, who also made the hyperbolic plane exploration game Hyperbolica. At the end of the release announcement video, its creator mentioned that there is a secret feature in 4D Golf that makes it even more bizarre, but telling its existence is a pretty major spoiler.... [more inside]
posted by JHarris on Apr 23, 2024 - 15 comments

ZachsMind: "It's awesomely awesome!"

Culled from a cancelled FMV 3DO game from 1996, you may never have seen anything so incrediculous as the 7 1/2 minute trailer Duelin' Firemen. While the trailer has been bouncing around the internet for 16 years (previously from 2007 by hypocritical ross), a higher resolution version has turned up that's almost watchable. It contains Rudy Ray Moore, the Rev. Ivan Stang, Mark Mothersbaugh, Dr. Timothy Leary and Tony Hawk. The Youtube channel of a documentary about the game's making has some other obscure clips from it. [more inside]
posted by JHarris on Apr 2, 2024 - 17 comments

Finalists for the 59th Nebula Awards

The Science Fiction and Fantasy Writers Association has announced the finalists for the Nebula Awards. [more inside]
posted by Wobbuffet on Mar 14, 2024 - 41 comments

Remarkable attention for a game that was released 25 years ago

This week, the world’s most-skilled Age of Empires II players are gathered in an apartment in Berlin. On Twitch alone, over 30,000 people are watching live.
posted by one for the books on Jan 12, 2024 - 12 comments

Videogames might be art, but can they be literature?

Just over a year ago, we discussed Pentiment, a videogame about living in the age of illuminated manuscripts. The game was highly acclaimed but what hasn't been discussed is its historical accuracy. In Perusing Pentiment's Boisterous Bibliography [44m] Super Bunnyhop spends quite a bit of time talking about the gameplay, with a minimum of spoilers for actual story, but also dives into just a small handful of texts from the extensive bibliography [Reddit post of 4 slides of book titles from the end credits of the game] the game is based on, and exactly how they're reflected in the experience.
posted by hippybear on Dec 22, 2023 - 6 comments

Escape from Dogtown.

Cyberpunk 2077 2.0 Phantom Liberty Is the Game It Should’ve Always Been [Siliconera] “Though examples of other titles having a redemption from its initial launch exist, such as No Man’s Sky, I never had the motivation to give these games a second chance. But this changed with the Cyberpunk 2077: Phantom Liberty DLC, as CD Projekt RED finally made good on the promises the RPG made when it was originally released in 2020. Even for those who don’t purchase the Phantom Liberty DLC, you’re in for a treat, as the base game feels much more exciting than ever before with the Cyberpunk 2077 2.0 update. [...] Everything from the action sequences to the terrific performances to even the storytelling, this is what I hoped Cyberpunk 2077 would have been from the start. I enjoyed my time with the DLC, and the 2.0 update changes so much that I actually plan to finally beat the base game and see the new ending now. If, like me, you’ve been on the fence about this game or were disappointed in the RPG in the past, I recommend giving Cyberpunk 2077 a second chance.” [Cyberpunk 2077: Phantom Liberty | Update 2.0 Overview] [Phantom Liberty - Official Cinematic Trailer] [more inside]
posted by Fizz on Sep 22, 2023 - 34 comments

Leaked documents from the FTC vs. Microsoft case spilled a lot of beans

It's been a terrible morning for Team Xbox, as a major leak related to the FTC investigation of the Activision Blizzard deal has revealed all kinds of information that Microsoft surely never intended anyone to see. And seriously, this is huge! We now know that Microsoft has been planning an Xbox Series X refresh (potentially arriving in late 2024), and an entire release schedule from Bethesda dated July 2020 (new Bethesda games including DOOM, Dishonored, Fallout & Oblivion) has also been doing the rounds. There's more coming out of this as well, such as a new Xbox controller that appears to be launching alongside the new Xbox Series X revision, and even the revelation that Phil Spencer was interested in acquiring Nintendo back in 2020! The leak also revealed Microsoft's plans to release a new next-generation console in 2028. Via:[Pure Xbox][Polygon][Eurogamer][The Verge]
posted by Fizz on Sep 19, 2023 - 35 comments

Master of puppets.

Lies of P carves a singular space out of the Soulsborne genre [Polygon] “Lies of P is the latest addition in the ever-growing lineup of Soulsborne-inspired games. On paper, it definitely dresses the part. It’s a hack-and-slash game with obtuse mechanics; challenging areas delimited by sweet, sweet checkpoints; and dramatic entrances for each and every boss encounter. The standout element is its narrative, which sets the tale of renowned lying apologist Pinocchio against the Belle Époque era.” [Gameplay Trailer][Story Trailer][1 Hour of Midgame Gameplay] [more inside]
posted by Fizz on Sep 16, 2023 - 10 comments

“digging its own grave in search for gold.”

Unity has changed its pricing model, and game developers are pissed off [The Verge]
“We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user,” the company shared on its blog. “We chose this because each time a game is downloaded, the Unity Runtime is also installed. Also we believe that an initial install-based fee allows creators to keep the ongoing financial gains from player engagement, unlike a revenue share.”
Popular video game engine Unity is making big changes to its pricing structure that’s causing confusion and anger among developers. On Tuesday, Unity announced that on January 1st, 2024, it would be implementing a pay-per-download pricing scheme that would charge developers a flat fee any time a game using Unity software is installed. [more inside]
posted by Fizz on Sep 13, 2023 - 150 comments

Farming, fishing, friendship... faeries?!

Fae Farm is the cozy game I’ve been waiting for since Animal Crossing: New Horizons [CNN] “Fae Farm places you in the sprawling land of Azoria, where you can harvest crops, catch critters, reel in fish, raise animals, defeat monsters, show off fashionable looks, craft items and decorate to your heart’s content, not to mention befriend villagers and even date and marry one. The game takes a lot of cues from cozy games that came before it, including Wylde Flowers, Littlewood, Stardew Valley and, of course, Animal Crossing: New Horizons — but its magical world and abilities, plus its unique art style and convenient game mechanics, make it stand apart from some of the competition and may even set a new standard for cozy games in general.” [more inside]
posted by Fizz on Sep 9, 2023 - 20 comments

TAG TEAM WITH DESTINY

WrestleQuest [Launch Trailer] “WrestleQuest fuses turn-based gameplay of traditional fantasy RPGs like Final Fantasy or Earthbound, with the fantastical world of pro wrestling. In WrestleQuest, players explore a fantasy realm dotted with gyms, arenas, and even shrines to the legends of yesteryear. Combat takes place in the ring (usually) and follows a familiar turn-based cadence, with wrestling moves and action points nimbly taking the place of spells and mana. Land a particularly devastating move from the top rope, and a guy’s plastic arm might pop off. No worries, he just sticks it back on. [...] The characters — 12 of them playable, 400 of them NPCs, and about 30 of those real-life, old-school heroes from the past 40 years — are all action-figure representations. Some aren’t even wrestlers. The world in which the main protagonist “Muchacho Man” lives is a fantasy realm of toys, the kind a middle-schooler would spread out on the bedroom floor and mash up in glorious crossover, non-canonical throwdowns.” [via: Polygon | Game Review]
posted by Fizz on Sep 7, 2023 - 9 comments

Ground control to Major Todd

Starfield | Overwhelming Scope [Game Informer] “Even in the increasingly crowded marketplace of big, expansive games, Starfield stands out. Leveraging the gameplay Bethesda popularized with The Elder Scrolls and Fallout games, Starfield expands the breadth of exploration to a galaxy of solar systems, planets, and ships. It populates those environments with a rich palette of activities and missions that tap into the outer space fantasy. It’s a staggering span of content to wrap one’s head around. At times, that scope threatens to impair the focus and pacing, and moment-to-moment gameplay is not always a strong suit. But players can expect to uncover hundreds of hours of experimentation in a richly imagined sci-fi playground, and that thrill is worth experiencing.” [more inside]
posted by Fizz on Sep 1, 2023 - 48 comments

a cyberfunk love-letter to Jet Set Radio

Bomb Rush Cyberfunk: Better Red than dead [Shack News] “Set in a funky, futuristic New Amsterdam, the world of Bomb Rush Cyberfunk is ruled by crews of graffiti artists-slash-DJs-slash-superheroes(?). The constant power struggle is a bid to become “All City,” the top of the top. You start as Faux, someone seemingly crucial to the current rankings. But before you can escape a mysterious holding cell and figure out what’s up, another crew leader lops your head off with weaponized vinyl. You wake up with a new (robot) head, a new name (Red) and a new crew, and set off to get your head back and become All City on the way. [...] If you’re an old school Segahead, there are definitely a few holes in your heart in need of filling. Jet Set Radio, which hasn’t seen a new game since the Xbox, is one of the biggest. Bomb Rush Cyberfunk has appeared like a beacon of hope to fill that void, and it does so while bringing new stuff to the table. This game is like a long-lost Dreamcast game in so many different ways, and most of them are good. Clearly, the developers at Team Reptile understand the concept of love.” [Launch Trailer][Gameplay Trailer]
posted by Fizz on Aug 26, 2023 - 14 comments

feed the fire.

Armored Core 6 brings mecha to the masses [Polygon] “The rebooted Armored Core is not a sprawling adventure game à la Elden Ring or Bloodborne, nor does my experience with those games make me a capable mech pilot. Instead, Armored Core 6 is a reconsideration of a classic game series infused with a decade of studio growth, expertise in combat and level design, and the heightened expectations of FromSoftware fans. Armored Core 6 is a faster, more refined Armored Core experience that streamlines the mecha franchise in clever ways. [...] It’s noisy, chaotic, and starkly beautiful, all this clanging metal, ricochets, and explosions. It’s unlike many of the FromSoftware games you may have played over the past decade, to its benefit.” [Launch Trailer][Overview Trailer] [more inside]
posted by Fizz on Aug 25, 2023 - 42 comments

more cyberpunk than cyberpunk

After Cyberpunk 2077's rocky launch, it's time to bring back Deus Ex [PC Gamer] “Currently published by Square Enix, the Deus Ex series has been on hiatus since 2016, after the (mostly good) Mankind Divided failed to match sales expectations. But the huge attention and commercial success Cyberpunk has garnered, combined with its equally significant problems, has opened up a window for the series to return. This would really be things coming full circle. Deus Ex essentially served as the template for Cyberpunk 2077's core, boasting the same blend of fighting, sneaking and hacking. It also shares plenty of themes, like body modification and corporate conspiracies. For all intents and purposes, Deus Ex is a cyberpunk game. [...] Deus Ex's superiority is particularly evident when it comes to the RPG side of things. Putting aside the bugs and the technical issues, Cyberpunk's biggest problem is that its RPG systems are either poorly implemented or simply don't work at all.” [more inside]
posted by Fizz on Aug 16, 2023 - 25 comments

“I'm having a good time despite being really terrible at it.”

It's okay to be bad at games [EX | Substack]
“The thing that I eventually came to realize is that it's all about people's expectations. Everything when you're talking about difficulty in games has to be framed in terms of, how do people expect this run to go? And how did it actually go? And are the points of difficulty in the places where I expected them to be? A game is marked out as hard if you expected to be able to do things and you couldn't do them. And it is marked out as easy if the things you expect it to be able to do you could do even if there's a lot of repetition.”
A Q&A with Bennett Foddy, the high priest of videogame difficulty.
posted by Fizz on Aug 15, 2023 - 33 comments

Let’s Get Really Nostalgic About The Early Days Of PlayStation

At a GameStop store on Launch Day of PS2 in 2000 [YouTube] ““There was a sense that video games were toys. And Sony is not a toy company.” That’s how a new mini-oral history about PlayStation revolutionizing console gaming begins over at IGN. The words belong to former head of Sony Worldwide Studios, Shawn Layden, and they ring true for anyone who grew up with an NES or SNES. The Nintendo consoles built for angular cartridges could take a beating like children’s building blocks, and the games often revolved around colorful worlds full of knights, dragons, and magic mushrooms. In the ‘90s, PlayStation felt like something entirely different. [...] In addition to the pitch of bringing arcade-level graphics into the home, there was the idea of a video game console that could channel the same feeling of cool imbued in the Sony Walkman and your older sibling’s collection of grunge and hip-hop CDs.” [via: Kotaku]
posted by Fizz on Aug 5, 2023 - 15 comments

How Lara Croft lived and died in Derby.

20 years on, the Tomb Raider story told by the people who were there [Eurogamer] “There are conflicting reports about the origins of Tomb Raider, but everyone agrees that it was Toby Gard who created the Lara Croft character and came up with the idea for a third-person adventure game in which the player explored tombs. Legend has it that Frances Gard, Toby's younger sister, was the inspiration for Lara Croft. The devil is in the detail - some remember seeing prototypes that included an Indiana Jones-style male character, and that Core's bosses were terrified it would spark a lawsuit. Others insist Gard had envisioned a female character from the very beginning, although at first she was called Laura Cruz. Whatever the truth, Gard was the driving force behind Tomb Raider, even if others played a crucial role in bringing his vision to life. Jeremy Heath-Smith is clear in his mind how Tomb Raider came to be. "Tomb Raider came out of my trip to the States," he says, "where Ken Kutaragi showed me the PlayStation. "I got back on a plane, flew home, and called an off-site meeting of the company.” [The history of Tomb Raider][YouTube] [more inside]
posted by Fizz on Aug 3, 2023 - 8 comments

This game makes me feel very seen.

Tourist To Your Own Culture By Veerender Singh Jubbal [Gamespot] “Venba is a game that has been on my radar since its announcement trailer was released in 2020. It comes from a mainly South Asian development team, with its aesthetics, character designs, and sound design drawing its inspiration from the culture to tell a story about a South Asian family trying to reclaim and archive their own underrepresented culture after immigrating to Canada. It is an incredibly ambitious title to pursue when many video games do not try to engage with having cultures or identities outside of the white/western represented. Venba is about trying to figure out your own identity (or sometimes lack thereof) in an all-new environment. This new environment is not kind or accommodating to people who are not considered white, and if you are underrepresented from a culture of color you are swayed and forced to assimilate, leaving what made you unique behind to survive this new place.” [Game Trailer][YouTube] [more inside]
posted by Fizz on Aug 2, 2023 - 5 comments

high melodrama, ultra-violence, and slapstick comedy

How To Get Into the Ever-Growing Yakuza Series [Game Informer] It's never been a better time to be a Yakuza fan – if only due to the sheer amount of Yakuza games there are. Across the mainline series, prequels, remakes, and spin-offs, developer Ryu Ga Gotoku Studio has released 15+ Yakuza games since 2005. But with that kind of output, it can be a little confusing to know where to start and in what order you should play the games (spoiler: not in release order or chronological order!). [Yakuza (franchise) wiki] [more inside]
posted by Fizz on Aug 1, 2023 - 25 comments

My neck, my back… my wrists and fingers

An obsessive gamer’s guide to chronic pain peripherals [Polygon] “I now live by a common chronic pain axiom called “spoon theory.” Every day, I have a number of “spoons” at my disposal — a measurement of my energy, where each spoon signifies the ability to do one task. Sometimes I wake up with few spoons to spare. Sometimes I overspend my spoons and must live for weeks in recovery, with no spoons at all.” Playing video games used to replenish every spoon in my drawer — it was a restorative, passive hobby like reading or doing a puzzle. But all of these activities have something in common: They involve sitting, crouching, and craning my body for hours at a time. After my back injury, I realized I had to rebuild my idea of rest, and that I needed to factor ergonomics into nearly every aspect of playing games, especially because I have a tendency to get sucked in. [...] Nowadays, I think seriously about the tools I use, and the positions I sit in (or pretzel my body into) when I become obsessed with a game. I’ve assembled some of my favorite “hacks” for gaming with chronic pain. Because chronic pain is an individual experience, your mileage may vary. But these tools and tricks have helped me enjoy playing games in the most pain-free way possible since my injuries.”
posted by Fizz on Jul 26, 2023 - 17 comments

toxicity persists and worsens in highly competitive games

Despite Advancements, Games Still Aren't Doing Enough To Stop Toxic Voice Chat by Alyssa Mercante [Kotaku] “I started regularly playing competitive online games in 2007, with the launch of Halo 3. Back then, participating in in-game voice chat was harrowing for a 17-year-old girl whose voice betrayed her gender and her youth. I was subjected to such frequent and horrific hostility (rape threats, misogynist remarks, sexually inappropriate comments, you name it) that I eventually started screaming back, a behavior my parents still bring up today. And yet, voice chat is essential in competitive online games, especially modern ones like Call of Duty: Warzone, Apex Legends, Fortnite, Valorant, and Overwatch. All of these popular games require extensive amounts of teamwork to succeed, which is bolstered by being able to chat with your teammates. But in-game voice chat remains a scary, toxic place—especially for women. [...] I spoke to several women about their voice chat experiences, as well as reps from some of today’s biggest online games, to get a better understanding of the current landscape.”
posted by Fizz on Jul 21, 2023 - 23 comments

“Dude, it’s beyond cool. It’s ‘we’re out of here cool’ is what it is.”

The birth of id Software by John Romero [The Verge] In 1990, John Romero, John Carmack, and Tom Hall were working at Louisiana software maker Softdisk. There, they had an idea that would change PC games forever.
posted by Fizz on Jul 17, 2023 - 45 comments

Gamers can have drip

Video Game Fashion Week 2023 [Polygon]: We’re digging into all sorts of angles on how games and fashion converge, from the evolution of Link’s hairstyles to the ruthless nature of Style Savvy to game-themed makeup tutorials and what it’s like to live a week as Mario. If you want to learn, reminisce, or simply appreciate the lengths people go to style your favorite characters, you’ll find plenty to love here. [more inside]
posted by Fizz on Jul 14, 2023 - 20 comments

“A true witcher should never abandon poultry in distress.”

The Witcher 3 hits even harder in a post-Cyberpunk 2077 world [Polygon] “Oddly enough, the prevailing thought that dogged me as I played The Witcher 3 again was actually about another game. I was thinking about Cyberpunk 2077, which I played earlier this year, and how little it played off the successes of The Witcher 3. A strength of Geralt’s adventure is how little of it really has to do with him. He’s in some important rooms, and he meets movers and shakers, but warriors live and die without him. Dynasties fall. Monsters kill the weak. The mechanisms of life happen, and he doesn’t have to be there to see it all unfold — that’s what makes his tale so compelling. He’s a hero when he’s around, and he’ll move or shake as necessary, but his world is not one driven by a protagonist. It is a humble fantasy, or at least presents itself as one, and by contrast, Cyberpunk 2077 was so self-centered on the part of the player that it seemed like people didn’t exist if they weren’t within my field of view. In that game, history happened so that protagonist V could be there to inherit it. Geralt is almost anonymous by comparison. The next-gen upgrade is going to make that available for more people, and I’m excited for that. But it did leave me with a melancholy feeling about where we’ve been and, given the future of The Witcher franchise, where a post-Cyberpunk Witcher game might go.” [more inside]
posted by Fizz on Jul 13, 2023 - 38 comments

All hail our megacorp overlords!

Microsoft wins FTC fight to buy Activision Blizzard [The Verge] A California judge is allowing Microsoft to close its acquisition of Activision Blizzard after five days of grueling testimony. Microsoft still faces an ongoing antitrust case by the Federal Trade Commission, but Judge Jacqueline Scott Corley has listened to arguments from both the FTC and Microsoft and decided to deny the regulator’s request for a preliminary injunction. [Explainer Video][YouTube] [more inside]
posted by Fizz on Jul 12, 2023 - 52 comments

Imagine if the only way to watch Titanic was to find a used VHS tape

An Alarming 87 Percent Of Retro Games Are Being Lost To Time [Kotaku] “The Video Game History Foundation (VGHF) partnered with the Software Preservation Network, an organization intent on advancing software preservation through collective action, to release a report on the disappearance of classic video games. “Classic” in this case has been defined as all games released before 2010, which the VGHF noted is the “year when digital game distribution started to take off.” In the study, the two groups found that 87 percent of these classic games are not in release and considered critically endangered due to their widespread unavailability.” You can read the full 50-page study on the open repository Zenodo. [more inside]
posted by Fizz on Jul 11, 2023 - 85 comments

“I'm the strongest woman in the world!”

The Kickass Legacy of Chun-Li, the First Playable Woman in 'Street Fighter' [Vice Games] “In the midst of this digital world designed, developed, and dominated by men, Chun-Li defied expectations about women in games entirely. She wore an athletic modified qipao, combat boots, spiked cuffs around each wrist, and had massive, impressively toned muscles. Plus, she was one of the best competitive Street Fighter characters; her speed, agility, and match-ending Super Combos proved a devastating mix for her opponents, and ensured top-tier dominance throughout the series. [...] Chun-Li immediately shot to popularity as the franchise’s first playable female character. And by giving her the same depth of backstory and combat ability as every other player, Street Fighter set the bar for female characterization. From her skillful strikes and powerful air throws to her infamous Spinning Bird Kick, Chun-Li’s offensive capabilities proved she was a woman who could finally fight on an equal playing field with her male counterparts.” [more inside]
posted by Fizz on Jul 8, 2023 - 9 comments

An archive of video game history digitized from physical media

We Found & Saved 10 YEARS of Lost Video Game History [YouTube] Noclip, a Youtube channel famous for video game development documentaries, has just salvaged an entire decade of lost video game history. The findings consist of dozens of boxes filled with video tapes. The above video explains the how and what and why of it all. You can subscribe to the archive via the @NoclipArchive YouTube channel or archive.org. Highlights from the archive include: Microsoft E3 2009 Press Conference, A young Hideo Kojima interviewed about the American Metal Gear Solid 4 reveal trailer, Infinity Ward Studio Tour During Development of COD:4 Modern Warfare, Exploring Nintendo of America's Employee-Only Museum, Tony Hawk Half Pipe Demo - Games Convention 2007. [via: Destructoid]
posted by Fizz on Jul 7, 2023 - 10 comments

Advanced Lawn Mower Simulator, and other deliberately crap games

Guardian: 'The annual CGC (Crap Games Competition) has been bringing Spectrum fans together for more than 25 years' ... “What makes the CGC entertaining is the self-deprecating, sardonic British humour,” explains 43-year-old Paul Collins from Reading, who first entered the CGC in 2000 with Pear-Shaped (“a simple maze game where you try to collect as many pears as possible”) and Crap Football, featuring a digitised Des Lynam. “There are ideas that can’t possibly work, eg Sim City: The Text Adventure or Blind Flight Simulator. Or names that are just funny, like Whack a Nun II and European Sandwich Hunt.”
posted by Wordshore on Jul 6, 2023 - 36 comments

what's old is new again

The Best Reviewed Games of 2023 (So Far) [IGN] The snowball of games delayed out of 2021 and 2022 has settled in 2023, coalescing into the most exciting games lineup of the decade so far. 2023, arguably, marks the proper start of the PS5 and Xbox Series X generation with Unreal Engine 5 support building and an increasing number of developers dropping support for last-gen hardware. Each of the three console manufacturers has at least one blockbuster release scheduled this year — Starfield for Xbox, Spider-Man 2 for PlayStation, and The Legend of Zelda: Tears of the Kingdom for Nintendo — complemented by a generation-best third-party lineup that includes Hogwarts Legacy, Resident Evil 4, Star Wars Jedi: Survivor, Street Fighter 6, Diablo 4, Final Fantasy 16, Assassin’s Creed Mirage, Hades 2, and Mortal Kombat 1. Five Six months through 2023 and already the year has lived up to its lofty expectations.
posted by Fizz on Jul 5, 2023 - 50 comments

Have you ever wanted to walk up to the clouds?

Only Up! [Game Trailer] If you’re a gamer in any capacity, your cup likely runneth over with great games to play right now. There are hits like Diablo 4, Final Fantasy 16, and The Legend of Zelda: Tears of the Kingdom, to name a few. But many people, from big influencers to humble players, are choosing to spend their time on an unlikely candidate: Only Up! Only Up! is similar to Getting Over It With Bennett Foddy, a surreal platformer that put the player in the role of a shirtless man crouched in a cauldron, using his mighty sledgehammer to climb a magnificent and surreal peak. Only Up!, which was developed by SC-KR games, is a 3D platformer with a similar premise. The player has to climb past giant disembodied feet, Shiba Inu balloons, and massive networks of oil tankers and scaffolding. The game took off in China and was eventually streamed by Ludwig Ahgren, which led to it exploding in popularity on Twitch and TikTok. [via: Polygon]
posted by Fizz on Jun 27, 2023 - 43 comments

Everyone loves Elephant Mario and it’s (mostly) wholesome

Wednesday’s Nintendo Direct was jam-packed with pleasant surprises, from a Super Mario RPG remake to the return of Detective Pikachu. Another standout announcement was a new Mario game, Super Mario Bros. Wonder, which looks like a fun and trippy take on the usual 2D platformer formula. The trailer showed Mario and the gang going on adventures, and at the end of the trailer, Nintendo gave us a sneak peek at a new, goofy-looking fruit that turns Mario into an elephant. Elephant Mario is still recognizably Mario. He’s bipedal, bright-eyed, and keeps his usual mustache, cap, and overalls. (His shoes, however, are gone; presumably, they don’t fit his new elephant feet.) [...] Nintendo didn’t reveal any details about Hollow Knight: Silksong, Metroid Prime 4, or post-release content for Tears of the Kingdom. [via: Polygon]
posted by Fizz on Jun 22, 2023 - 32 comments

Welcome to Hyrule Engineering Club

Tears of the Kingdom site will help you make those wild builds you're seeing Meet the inventors making Hyrule’s most complicated contraptions. [more inside]
posted by Fizz on Jun 16, 2023 - 116 comments

a beautiful retro nostalgia trip

Capcom's 40th Anniversary Site Is An Incredible Digital Museum With Playable Retro Games [Capcom Town] “Capcom has launched a beautiful 40th-anniversary website which celebrates the company's history, as well as shares artwork and design docs, and acts as a hub for some of the developer's biggest titles. [...] The town is segmented into areas for certain franchises — Street Fighter has a dojo in the top right corner, for instance, while Monster Hunter occupies the space in front of the giant arcade machine. If you're an eagle-eyed fan, then you'll spot some other small references to Capcom characters throughout. [...] You can pop into the C.M.D Museum to look at artwork from many of Capcom's best titles — there is some never-before-seen concept art for some games, high-resolution artwork of characters we've never had access to, and design docs for the original Mega Man, Ace Attorney, and Street Fighter II. An archivist's dream, basically. Also, remember the arcade we mentioned above? Well, there are a handful of playable retro games over there — these include Mega Man, Mega Man 2, Mega Man X, Street Fighter II, and Final Fight, and you can play them in English or Japanese. You can also read through the game's instruction manuals and have a look at the cartridges for those titles.” [via: Nintendo Life]
posted by Fizz on Jun 13, 2023 - 20 comments

No Man's Skyrim

Starfield Gets The Gameplay And Story Reveal You've Been Waiting For [Kotaku] [Starfield Direct] [Starfield Story Trailer] “While we’ll have to wait until September 6th to take to the stars, explore its 1,000 worlds, and listen to its 250,000 lines of dialogue, we now have a much better sense of what you’ll actually do in the game. And during today’s Xbox showcase, Bethesda pulled the curtain back even further, giving us our best glimpse yet of what’s likely going to be one of the biggest games of 2023.” [more inside]
posted by Fizz on Jun 12, 2023 - 63 comments

Sonic, Sephiroth, & zero women but plenty of trailers and announcements

Summer Game Fest 2023 [YouTube] Summer Game Fest is here to kick off a weekend full of announcements and trailers for all the biggest games arriving in the next few months and years. The show, once again hosted by organizer Geoff Keighley, included trailers for all kind of titles including Mortal Kombat 1, Alan Wake 2, Final Fantasy 7 Rebirth, Path of Exile 2, Sonic Superstars, Baldur's Gate 3, Lies of P, Sand Land, John Carpenter's Toxic Commando, Prince of Persia The Lost Crown. But sadly, Summer Game Fest featured no women onstage. Bonus: Devolver Digital’s showcase featured just four games, but they look like good ones, especially wacky walking simulator Baby Steps (from QWOP and Ape Out creators). [via: Polygon]
posted by Fizz on Jun 9, 2023 - 26 comments

“Try feet, but...?”

The Many Feet of The Lands Between: A collection of the many feet you'll encounter on your journey through the Lands Between. [Steam Community][SFW] “Elden Ring is full of hard bosses, esoteric secrets, and weird exploits, but the current top guide on the game’s Steam page isn’t about any of that. It’s about feet. The fleshy pads come in all different shapes and sizes, and Elden Ring, like the Souls games before it, is full of them. So of course someone decided to document each pair, and now Steam users can’t get enough of them. “The Many Feet of The Lands Between,” reads the title of the current most popular guide. The collection, curated by Steam user Mister B, has over 70 entries, from Fia’s long narrow tootsies to the Mad Pumpkin Head’s gnarly arches. There are zero descriptions; it’s all just names and images, and it keeps getting updated with new content. The guide has a perfect five out of five stars and over 500 ratings.” [via: Kotaku]
posted by Fizz on Jun 6, 2023 - 10 comments

Hipster aesthetic techno optimism

Game Studies Study Buddies, the Ranged Touch podcast which covers academic games studies on a text-by-text basis, takes a break from their usual material to cover Obama era time-capsule INDIE GAME: THE MOVIE.
posted by Artw on Jun 1, 2023 - 5 comments

Riot Threatens To Cancel Entire Esports Season Over LCSPA Strike

Earlier this week League of Legends players voted “overwhelmingly” to strike [twitter link: @NALCSPA] over plans to make rule changes that would cut the North American Challenger’s League—which only launched last year—from 16 teams to seven. The LCS Players Association, the body representing the region’s professional players, say the plans will see an estimated 70 people—players, coaches, etc—lose their jobs. Riot, meanwhile, say the cuts were necessary to ensure the North American leagues remain “sustainable [and] economically viable”. Tensions escalated a day later when news emerged that pro teams had been actively looking “to field scab players” [twitter link: @NALCSPA], a move that the LCSPA rightly say would “put all players’ futures at risk”, as “crossing the line undermines player negotiating power”. The LCSPA met with Riot earlier today, and not long after, Riot published a long statement on their site addressing the walkout. You don’t have to read far to see that the company has decided to play hardball. [via: Kotaku]
posted by Fizz on May 31, 2023 - 32 comments

Black girl magic.

Black Girl Gamers' Jay-Ann Lopez on the importance of Black representation in fantasy [Eurogamer] “Ahead of the release of Square Enix's Forspoken, there were concerns about representation. Frey, the game's Black female protagonist, was described in a 2021 preview session as having a "hip-hoppy kind of walk", as well as being "an orphan" and "very angry", raising eyebrows at the perpetuation of negative Black stereotypes. Before the game's release earlier this year, paid consultants were asked to play a pre-release build of the game, including a representative from Black Girl Gamers, a 10,000-stong community organization with lived experience of Black cultures and heritage that consults on various elements of the games industry, and whose founder Jay-Ann Lopez I caught up with to find out more.”
“As a trusted voice in gaming, diversity, and inclusivity, we were brought in. We had an opportunity to weigh in on the game - especially given that it is one of the first games to feature a fantasy female protagonist of Black descent. "The importance was key to us and our community and this was communicated during our consultation. Forspoken centres itself on the representation of women of all different experiences, and due to that - the game has unfairly received extreme and unjust criticism about its quality.”
The group's consultation work on games typically includes feedback on character representation, lore, aesthetic authenticity, digital marketing strategies, and how to avoid simply furthering the status quo, where games have centred white male gamers.” [Previously.]
posted by Fizz on May 26, 2023 - 5 comments

Dizzying shooters, agonizing puzzles, and water stages (ugh)...

The 100 Hardest Video-Game Levels of All Time [Vulture] “There are so many different ways to create a hard level. This list contains resource-draining RPG grinds, uncompromising tactical grids, mind-melting adventure-game puzzles, and the sort of quicksilver, arcade-y gauntlets that require a speedrunner’s acumen. *(It does not contain, we want to note, The Legend of Zelda: Tears of the Kingdom, which came out too recently for us to confidently make a determination about whether any of its challenges warrant a spot. We reserve the right to add it at a later date.)[more inside]
posted by Fizz on May 25, 2023 - 74 comments

Playing.

What watching my daughter play ‘The Legend of Zelda’ taught me by Tom Bissell [The Washington Post] Bissell contemplates how Tears of the Kingdom offers the sort of unstructured play his daughter might not be able to get elsewhere in Hollywood.
“When we found the abandoned mine carts, the question for my daughter became how many she could glue together and still get them moving along the rusted tracks. Between all the Ultrahand R&D, my daughter was also chopping down trees and fusing together the resultant logs to make lean-to structures, just in case she came back to an area later and it was raining and she wanted to “cook something.” (God help us all, you can cook in “Tears of the Kingdom,” too.) At one point, sensing my impatience, my daughter invoked the Wright brothers as her mathematical proof for the necessity of experimentation. What about all the monsters, I asked, the beasts and creatures she was duty-bound as Link to strike down with sword and bow? “Meh,” she said, shrugging. “Pass.””

posted by Fizz on May 24, 2023 - 51 comments

“It's in our blood.”

Mortal Kombat 1 [Official Announcement Trailer][YouTube] [Content Warning: extreme gore, violence, blood, etc.] “The next Mortal Kombat game — titled Mortal Kombat 1, an entry that will bring the series into the past — is (officially) coming this year. Warner Bros. Games and longtime series developer NetherRealm Studios announced the next Mortal Kombat game on Thursday with a reveal trailer, confirming that the fighting game will be released on Sept. 19 on Nintendo Switch, PlayStation 5, Windows PC, and Xbox Series X. The first trailer for Mortal Kombat 1 confirms the return of some familiar faces: Shang Tsung, Liu Kang, Raiden, Scorpion, Kitana, Mileena, and Sub-Zero. But they look quite different from the kombatants that players may know for the past 30 years, as Mortal Kombat 1 is set deep in MK’s history.” [via: Polygon]
posted by Fizz on May 19, 2023 - 48 comments

just revel in the absurdity and exhilaration of it all

The Legend of Zelda: Tears of the Kingdom changes the conversation By Mike Mahardy [Polygon] “If, as with music, movies, TV, or books, we can look at Tears of the Kingdom as a dialogue between creator and audience, then Nintendo has effectively changed the conversation. Historically, when Zelda players asked Nintendo, “Can I do this?” the answer was usually “no” or “not yet.” Breath of the Wild often answered in the affirmative, but Tears of the Kingdom takes that response one step further: When pressed as to whether something is possible in this enormous, absurd, mysterious world, Nintendo doesn’t just try to say “yes.” It strains to say “yes, but also...””
posted by Fizz on May 13, 2023 - 192 comments

Refresh your memory for the next big Zelda game.

Relive the Story of The Legend of Zelda: Breath of the Wild [Story Recap Trailer][YouTube][Spoilers] “The Legend of Zelda: Tears of the Kingdom is only a week [2 days, 16 hours, 12 min.] away from release, and many Nintendo Switch owners may be saying to themselves, “Oh, yeah, what exactly happened in Breath of the Wild?” After all, it’s been more than six years since Breath of the Wild landed on Switch (and Wii U), and a refresher may be in order. [...] To get players back up to speed for Link’s next adventure, Nintendo has condensed the story of Breath of the Wild into a six-minute video. It explains why Link was taking a 100-year nap, reminds you of Zelda’s very important role in containing the evil of Calamity Ganon, and touches on where Link and Zelda wound up at the end of the game. A good portion of Nintendo’s Breath of the Wild story recap video is about the century before the events of the game itself, and it’s pretty high-level stuff. The video doesn’t touch on many of the side characters or supplementary stories of Breath of the Wild, but it’s a solid primer for players jumping into Tears of the Kingdom.” [The Legend of Zelda: Tears of the Kingdom Trailers: #1 #2 #3]
posted by Fizz on May 9, 2023 - 64 comments

they're almost entirely absent from video games' depictions of reality

Why There's No Room for Suburbs in Open-World Games [Waypoint] [Games by Vice] “The other day I was replaying The Crew 2, driving from Texas to San Francisco in my silver 1955 Mercedes-Benz SLR. After passing through the epic canyons and peaks, I finally arrived at the glistening Pacific. Looking at my GPS, now barely 3 miles away from downtown San Francisco, I was shocked to still be seeing dense redwood forests and not, say, suburban Millbrae. Then in a flash, I was finally amidst skyscrapers. But when I looked in my rearview, there were the redwoods I barely left behind. Booting up GTA V, GTA San Andreas, Saints Row, and Watch Dogs 2, I noticed a similar pattern. We are transported to major cities and vast countrysides, but nothing that really speaks to the in between — to the suburbs. Where is New York’s mighty Westchester County, once ground zero for COVID in those early days? What about Chicago’s burbs where Ferris Bueller went ham?”
posted by Fizz on May 6, 2023 - 56 comments

Nothing Xbox does matters if the games aren't good.

Xbox Is Running Out Of Time To Get It Right by Ethan Gach [Kotaku] “But if Hi-Fi Rush showed the promise of Game Pass, where more focused and stylized games can find an audience without sanding themselves down into dust to appeal to a mass market, Redfall has done just the opposite. Arkane’s vampire shooter feels incomplete and plays like mush, a far cry from the striking, precisely drawn contours of immersive sims like Prey and Dishonored: Death of the Outsider. [...] For years now, Xbox fans and players have been waiting for Microsoft to begin delivering a steady stream of hit exclusives that can rise to the level of those found on PlayStation and Switch, and it simply hasn’t. The results of an acquisition spree of new studios that began in 2018 are mixed at best, with each bright spot—Psychonauts 2, Pentiment—overshadowed by delays, missteps, and radio silence around major projects teased years ago in a premature effort to drum up hype for the Xbox Series X/S.” [more inside]
posted by Fizz on May 4, 2023 - 56 comments

Page: 1 2 3 4 5 6 7 8 ... 23