Welp, there went my productivity...
February 9, 2015 7:14 PM   Subscribe

Color Tiles is a simple, yet fiendishly addictive game.
posted by Blue Jello Elf (63 comments total) 36 users marked this as a favorite
 
Oh God, I just realized it's timed

click plink click plink
posted by feckless fecal fear mongering at 7:30 PM on February 9, 2015 [2 favorites]


gosh-darn you, BJE!
posted by viggorlijah at 7:32 PM on February 9, 2015


You're a terrible person. Congratulations.
posted by rtha at 7:44 PM on February 9, 2015 [5 favorites]


138 is my best so far.
posted by feckless fecal fear mongering at 7:48 PM on February 9, 2015 [1 favorite]


Is there a term for something that you hate and continuously berate as being stupid (why is this timed? why are these colors so similar? that color blind mode doesn't even help!) while you continue to play it over and over again?
posted by This_Will_Be_Good at 7:54 PM on February 9, 2015 [4 favorites]


I haven't even hit triple digits yet. Shit.
posted by rtha at 7:56 PM on February 9, 2015


158!!!!!!!!!
posted by feckless fecal fear mongering at 7:57 PM on February 9, 2015


Just an FYI: I send invoices to all posters of compelling games billing them for my time spent playing the games they link to.

You can expect a bill in about a week.*

*I bill at a somewhat unreasonable rate, but for my friends on the blue, I'll cut it in half. I like you that much.

posted by el io at 8:11 PM on February 9, 2015 [1 favorite]


Whoa, I find this very hard. I played three times, my scores were: 24, get-bored/frustrated-and-give-up, and get-bored/frustrated-and-give-up.
posted by aka burlap at 8:21 PM on February 9, 2015 [1 favorite]


Wow. I am really, really bad at this.
posted by double block and bleed at 8:23 PM on February 9, 2015 [2 favorites]


But sometimes the board is just bad, right? Like I might just be getting impossible boards, right? It's totally not my fault that I suck at this, and keep playing over, and over, and over again, right?
posted by allthinky at 8:38 PM on February 9, 2015


I think I am actually getting worse at distinguishing the pinky-orange from the orangey-pink and the grey-beige from the tan. I quit for now.
posted by rtha at 8:42 PM on February 9, 2015


I feel like there could be more going on. I should get more points or bonus time for getting 3 or 4 blocks at a time, or maybe for getting multiple sets of the same color in a row. Maybe there could be bonus blocks or power ups or something. Right now it's just about how fast I can click, and there's a limit there. So there is just one way to play, which is fun, but that fun dries up fast when it starts to seem like even with practice I will never be able to beat the game as it is (or, once I do beat it, what then?). This has good potential, but it's too simple -- even for someone like me who loves simple games.
posted by cubby at 8:43 PM on February 9, 2015


That said, I am still playing -- 167!!
posted by cubby at 8:48 PM on February 9, 2015


I kind of wish there were two game modes -- timed for "click fast and take your chances" and untimed for "strategize to find a way to remove all of the squares." I clearly am a slow clicker so I'll never get a high score this way, and I keep wanting to take more time to find the moves that will prevent you from having no moves later.
posted by Dip Flash at 8:50 PM on February 9, 2015 [8 favorites]


170 woo
posted by Quilford at 9:43 PM on February 9, 2015


im a weiner ^-^
posted by Quilford at 10:02 PM on February 9, 2015 [2 favorites]


I got better when I clicked the "color-blind mode" but I am still not very good.
posted by rtha at 10:07 PM on February 9, 2015


My eyes hurt. It might be my LED monitor, but I think it's the all white background + tiny squares/playfield + bright colored squares. I wish there were a black background and the play area was rescaled at least 2x what it is.

138 is about as high as I've gotten so far. UGH!
posted by symbioid at 10:17 PM on February 9, 2015 [1 favorite]


I hate you. It's past my bedtime. I hate you.

(138)
posted by chrominance at 10:22 PM on February 9, 2015 [1 favorite]


A strange game. The only winning move is not to play.

only 95!
posted by elmer benson at 10:28 PM on February 9, 2015 [2 favorites]


Please tell me that someone knows what happens if you clear the whole screen, because otherwise I'm going to be sitting here for hours, click-click-clicking.

(142)
posted by MeghanC at 10:29 PM on February 9, 2015


Okay, I have to give up because my wrist hurts. (197)

I wouldn't be surprised if it's always theoretically possible to clear the board. It would be pretty easy to construct boards that way.
posted by equalpants at 10:43 PM on February 9, 2015


It should have a setting to change the size of the grid.
posted by TDIpod at 10:43 PM on February 9, 2015 [1 favorite]


P.S. Turning on color-blind mode makes it a lot easier IMO.
posted by equalpants at 10:45 PM on February 9, 2015 [5 favorites]


Anybody else feels like this was some sort of theorem prover (especially w/regard to "clearing the board")?
posted by symbioid at 10:57 PM on February 9, 2015


Hnnngggg I got 142 and I feel like it may have released me from its spell but... I need to... try again...
posted by Mizu at 11:45 PM on February 9, 2015


Yeah, they need to give extra time for correct hits, but I guess that's not the way casual games work these days. Maybe they'll offer to let me pay for more time.
posted by rhizome at 11:56 PM on February 9, 2015 [5 favorites]


curse and thank you
posted by 5_13_23_42_69_666 at 11:58 PM on February 9, 2015 [1 favorite]


Zooming in on the webpage increases the size of the board. Highest score 132 so far. Reminds me of some of the mini-games I played in those casual Hidden-Object games.
posted by Alnedra at 12:13 AM on February 10, 2015


I can't get anywhere with this bullshit.
posted by rhizome at 12:16 AM on February 10, 2015 [2 favorites]


God dammit this game is evil and the highest score I got was 170 and I am removing this thread from my activity!
posted by Mizu at 12:17 AM on February 10, 2015 [4 favorites]


Oh my god, this satisfies something that I imagine is the remnant of our primitive de-lousing instinct.

On the other hand, I am crap at it.
posted by lollusc at 1:07 AM on February 10, 2015 [3 favorites]


178.. this is crazy addictive.. nooooo
posted by nemutdero at 1:57 AM on February 10, 2015


Oh God, I just realized it's timed

Same here. I really wish devs would stop adding timers to games. Cute game, though.
posted by Thorzdad at 4:46 AM on February 10, 2015 [1 favorite]


Nice concept and pretty well executed. The timer and the time-penalty for misclicking are there to get you to play again, which is too bad. I don't think they make the game more fun, just more addictive.
posted by a snickering nuthatch at 5:37 AM on February 10, 2015 [1 favorite]


NO DAMMIT I NEED TO GO TO WORK NOW NO MORE COLOR TILES.
posted by chrominance at 6:02 AM on February 10, 2015


I'm always happy when game devs include a color blind mode. I'm less happy I can't seem to score above 87.
posted by jrishel at 6:49 AM on February 10, 2015


Can somebody hack this otherwise enjoyable game to remove the pointless timer? Or make an improved clone? I want to clear the board.
posted by scrowdid at 9:21 AM on February 10, 2015 [3 favorites]


Can somebody hack this otherwise enjoyable game to remove the pointless timer? Or make an improved clone? I want to clear the board.
The android/iOS version let's you continue once the timer is done.
posted by palbo at 9:25 AM on February 10, 2015 [3 favorites]


48 and I am very glad that my workplace is totally cool with me playing addictive games in between doing the actual phone-answering I'm here for. Because I'm apparently total pants at this.
posted by kalimac at 10:17 AM on February 10, 2015


God damn it. Readily distinguished primary colors. Not Pantone 15-5519 for one set of tiles and Pantone 15-5217 for an entirely different set of tiles. How hard is that?
posted by Naberius at 10:33 AM on February 10, 2015 [1 favorite]


Can't crack 99 killme
posted by ersatzkat at 11:12 AM on February 10, 2015


Readily distinguished primary colors

check color-blind mode. it adds shapes to the colors.
posted by GrapeApiary at 12:14 PM on February 10, 2015


FWIW, color-blind made it more cluttered and harder for me, but I don't have too much trouble distinguishing the pink and the purple that are pretty close for my eyes.
posted by rhizome at 1:00 PM on February 10, 2015


anyone else find it harder to get higher scores on the mobile version? It feels easier, but my scores are lower.

Also, the fact that it doesn't keep track of high scores is frustrating.
posted by el io at 2:09 PM on February 10, 2015


Welp, it's official: this game makes me feel bad.
posted by rhizome at 4:02 PM on February 10, 2015


171 is the highest I've gotten so far. It feels like completion is tantalizingly close! But is it possible???
posted by symbioid at 9:35 PM on February 10, 2015


I've gotten completion on the mobile version.*

*with help from my spouse. by completion, I mean all possible moves,not all removed items.
posted by el io at 9:50 PM on February 10, 2015 [1 favorite]


It feels like it's been made to be harder. Fewer diagonal adjacents.
posted by rhizome at 10:07 PM on February 10, 2015


I'm guessing the mobile version is harder because the grid is smaller, so there are less things to pick off. Given the 'perfect' score (not emptying the board, but getting all possible combinations) can be under 100, this seems true. I doubt they intended it to be so. I bet someone who does math could figure this out.
posted by el io at 12:57 AM on February 11, 2015


Evil. EVIL.

(137)
posted by litlnemo at 2:10 AM on February 11, 2015


I tend to average around 130-150, have hit 158 a couple times.... I feel so close... but then I get distracted...
posted by midmarch snowman at 2:05 PM on February 11, 2015


The highest I've gotten is 146.
posted by peacheater at 4:04 PM on February 11, 2015


All of you triple-digit people are terrible. (I got triple digits. Once.)
posted by rtha at 8:04 PM on February 11, 2015


I really wish they would make some updates to the game. I'd pay! The iPhone version is vastly inferior - vertical only, too easy to make matches, much shorter play time (45 seconds!?).

The iPad version is better, but I just prefer mouse clicking to tapping - it might just be my pad, but several times it's been totally unresponsive to my taps.

I'd love a game that COUNTS your time but lets you play until all moves are made. Then you could just try to beat your own time. Or a strategy mode where you try to make the most efficient moves (lowest number of moves to complete the board). Etc.

I've been getting 150s and 160s consistently, and I feel like I'm making matches very quickly and clicking almost non-stop. I'm not sure if/how the board can be cleared in 2 minutes!
posted by peep at 12:41 PM on February 12, 2015 [3 favorites]


This is killing me, I've gotten to the 190s a few times and each time I have a one left of each color. My current best is 194...
posted by DynamiteToast at 2:18 PM on February 12, 2015


I think they *are* making updates. Not in the basic gameplay, but in the way the blocks are distributed.
posted by rhizome at 5:01 PM on February 12, 2015


189! This is the best I got so far. I agree that more modes would be desirable. I think I'd pay for a game that had more modes with more "puzzle" elements and less "hurry up and get them all"...
posted by symbioid at 9:45 PM on February 12, 2015


193! I'm getting carpal tunnel
posted by nemutdero at 11:29 PM on February 12, 2015


I'm finding it very difficult to be aware of which colors have three left and which have two, which would be critical to a complete game. I don't think I'm capable of doing it, but I can't stop trying.
posted by Lame_username at 1:31 AM on February 13, 2015 [1 favorite]


Well there's 10 colors and 20 tiles of each, so my strategy is to try not to knock out any odd numbers, so either a pair or four at a time. This often doesn't work though... Just got 197 though!
posted by DynamiteToast at 11:32 AM on February 13, 2015 [1 favorite]


sigh - 120s

Anone besides me find that the little block clickety sounds make it more fun/compelling/addictive?
posted by Artful Codger at 11:01 AM on February 15, 2015 [2 favorites]


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