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I've gone ahead and pushed #Dungeon out the door...

Dungeon, an RPG system for Commodore 64 I've gone ahead and pushed #Dungeon out the door for people to buy and play for $5. It's an RPG game system, for old-school RPG adventures, for the C64 from 1990. You use the Dungeon Guild to create a character, then put it through adventure modules other people have created. Five of them are included with the game, to play and to use their monsters and items in your own scenarios. It was published on Issue #74 of the C64 disk magazine LOADSTAR. It's presented by permission of the rights holder, Fender Tucker and configured to play in VICE.
posted to MetaFilter Projects by JHarris at 6:45 AM on April 26, 2024

I thought to myself, what was the least zeitgeisty...

Set Side B I thought to myself, what was the least zeitgeisty thing we could create in this year of our frog 2022? As a result, me and a couple of friends have started a new gaming blog, called Set Side B! I was inspired by the final loss of the archives of old GameSetWatch, where I wrote @Play long ago. You can still find it on the Wayback Machine, but even so, that site hasn't been updated since 2011 anyway. Set Side B is our effort to do something about its loss. I will be writing on a bunch of topics there, both shortly and longly, but mostly shortly. Including roguelikes. Please enjoy our overbearing randomess!
posted to MetaFilter Projects by JHarris at 11:38 PM on April 10, 2022

Extended Play is a fanzine devoted to retro, indie...

Extended Play Extended Play is a fanzine devoted to retro, indie and niche gaming interests. Our first issue is out! It is free to download, looks pretty slick, and has lots of fun and interesting features. There is also a print version on sale.
posted to MetaFilter Projects by JHarris at 12:51 PM on July 12, 2018

I wrote an article on my Gamasutra blog about how...

Like ships passing in the night I wrote an article on my Gamasutra blog about how Pac-Man can move through the ghosts without getting caught. It's an excerpt from my book Bug Voyage, in the current Storybundle, which tells about glitches in classic games while offering a smattering of computer science ideas along the way. It's kind of a change of pace for me, it has little to do with roguelikes, but it does explain how you can crash any Galaga machine without putting money into it.
posted to MetaFilter Projects by JHarris at 9:04 AM on March 30, 2017

I have a book out! It's a compilation of my @Play...

Book compilation, @Play: Exploring Roguelike Games I have a book out! It's a compilation of my @Play columns on roguelike games, with some new material. It's part of the current StoryBundle too, with some new material. ALSO, one piece on the book is up as @Play 83, AND another is up now on Kotaku!
posted to MetaFilter Projects by JHarris at 12:38 PM on February 12, 2016

COMING SOON TO OUR THEATER! Monsters! Aliens!...

Radioactive Trailers COMING SOON TO OUR THEATER! Monsters! Aliens! Bikers! Vampires! Witches! Dinosaurs! Barbarians! Zombies! Natives! Swordsmen! Devil worshipers! Cool cats! Ass-kicking soul brothers! Sorceresses! Sharktopi! Action! Horror! Mystery! The occult! Low production values! Nonsensical editing! Cheesy acting! Cheap special effects! Ed Wood! Roger Corman! Bert I. Gordon! The Asylum! And much more! Please visit our snack bar! Movies are your best value! And now--OUR SHOW (NSFW in places) Extra: Drive-In Intermissions!
posted to MetaFilter Projects by JHarris at 12:24 PM on July 12, 2015

@Play, my old four-year column on roguelike games,...

@Play @Play, my old four-year column on roguelike games, play, history, theory and development, has returned.
posted to MetaFilter Projects by JHarris at 3:11 AM on February 27, 2015

A fast-action scrolling maze game for Android,...

Octropolis A fast-action scrolling maze game for Android, intended for tablets. Guide an octopus through a huge maze, collecting eggs and avoiding sharks. Consume "mega eggs" to attack the sharks back. Intended as a riff on classic Namco arcade maze games of the 1980s, including Pac-Man and Rally-X.
posted to MetaFilter Projects by JHarris at 9:54 AM on June 19, 2014

This is the YouTube playlist to turn to if you...

DANGER RADIOACTIVE This is the YouTube playlist to turn to if you want to say WTF over and over again, or inflict WTF upon other people. Concentrated weirdness, painstakingly curated to move fast and be completely inexplicable. Best experienced on Shuffle, and in small doses. Many clips salvaged from folks' old MeFi posts and comments! But really, heed the warning in the title, this can alter your brain chemistry if not handled with care.
posted to MetaFilter Projects by JHarris at 9:23 AM on August 22, 2013

Glenn Wichman is one of the three people who made...

Roguelike Radio Interview with Glenn Wichman Glenn Wichman is one of the three people who made the computer game Rogue, bits of which are visible in roguelikes (of course), many computer RPGs, and MMORPGs. We interviewed him today for the Roguelike Radio podcast.
posted to MetaFilter Projects by JHarris at 7:34 PM on April 20, 2012

Roguelike Radio is a weekly podcast that reviews...

Roguelike Radio Roguelike Radio is a weekly podcast that reviews roguelike games, one per episode. I join in with Episode 3, on Brogue. Other participants in various episodes include Andrew Doull (of Unangband), Scott Edgar, Erez Ben-Aharon and Darren Grey.
posted to MetaFilter Projects by JHarris at 3:33 PM on September 13, 2011

My secret project for three-and-a-half months,...

Mayflight My secret project for three-and-a-half months, Mayflight is a procedurally-generated platform game (Windows only, unfortunately) with billions of screens, surreal algorithmically produced graphics, and a hectic pace. You could explore it for hundreds of years and still never see all of it.
YouTube playlist depicting a demonstration game - one of the more hectic parts.
posted to MetaFilter Projects by JHarris at 8:14 PM on September 11, 2010

At last! It took me a long time, but my latest...

Game Design Essentials: 20 Non-Computer Games At last! It took me a long time, but my latest Game Design Essentials article for Gamasutra is finally done and up! This time the focus is on games that don't require a computer to play. The focus of the article is to briefly summarize the games for an audience of computer game designers, but you might enjoy it too.
posted to MetaFilter Projects by JHarris at 4:57 PM on August 12, 2010

In the three years since it began, the most common...

@Play Collected In the three years since it began, the most common question I've been asked about @Play, the roguelike column I do for GameSetWatch, has been is it possible to just get your column? You could always reload the @Play column homepage (http://www.gamesetwatch.com/column_at_play/), but there is no feed that collects the column that doesn't also publish all of GSW's many other (awesome) articles. Until now! Atom.
posted to MetaFilter Projects by JHarris at 6:47 PM on February 13, 2010

Inspired by evilcolonel's wonderful Peanuts post,...

Peanuts Roasted Inspired by evilcolonel's wonderful Peanuts post, I've started a blog devoted to going through all of Peanuts' 49-year-plus comic archives, from beginning to end, and linking to the more interesting strips.
posted to MetaFilter Projects by JHarris at 9:37 PM on March 30, 2009

(link is to #3, on the Lynx game Todd's Adventures...

Pixel Journeys (link is to #3, on the Lynx game Todd's Adventures in Slime World) is a new GameSetWatch-exclusive monthly column discussing unusual video and computer games. The idea is to point out great games that do things few people would risk today. Other columns: #1, on PLATO dnd5, one of the earliest CRPGs, and #2, on the Famicom RPG board game Sugoro Quest.
posted to MetaFilter Projects by JHarris at 10:01 PM on February 26, 2009

A monthly series on game development site...

Game Design Essentials A monthly series on game development site Gamasutra, each article catalogs 20 computer and video games within some category. The main link leads to the most recent article, describing 20 unusual control schemes. Previous articles include 20 Open World Games and 20 Difficult Games.
posted to MetaFilter Projects by JHarris at 7:37 AM on December 7, 2007

Appearing on GameSetWatch, this is a twice-monthly...

@ Play Appearing on GameSetWatch, this is a twice-monthly look at all aspects of the fascinating genre of Roguelike computer games.
posted to MetaFilter Projects by JHarris at 5:52 PM on September 18, 2006

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