Activity from JHarris

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Mahnawhgads
Nice!
posted to MetaFilter Projects by JHarris at 9:41 AM on December 5, 2023

Jabo’s Annual Halloween Cartoon 2023
HODL!
posted to MetaFilter Projects by JHarris at 9:36 AM on December 5, 2023

Baby’s first stand-up set
Aaah, the link still doesn't work for me, even now.
posted to MetaFilter Projects by JHarris at 9:27 AM on December 5, 2023

The Taxonomy and Ecology of Demonology
Well imagined, and it looks great!
posted to MetaFilter Projects by JHarris at 9:20 AM on December 5, 2023

Bottlecap Mountain - “I Guess It's Christmas” - Official Music Video
I thought that was very nice!
posted to MetaFilter Projects by JHarris at 9:12 AM on December 5, 2023

Kilogram
That is the perfect username to have made this.
posted to MetaFilter Projects by JHarris at 10:19 PM on October 6, 2022

Surfwords
It seems tuned slight too fast at first? I feel myself hitting cognitive overload early, especially since I'm expected to enter words too.
posted to MetaFilter Projects by JHarris at 10:31 AM on September 7, 2022
I am a fan of twitch action games but I don't like Super Hexagon, it's too simplistic. This game has more judgement calls involved than Super Hexagon does. My own opinion is that it should offer a "normal" mode that starts slower and ramp up to the current speed, but maybe also offer an option to start out there for experienced players. You can take that or leave it, of course. I've only played it a little.
posted to MetaFilter Projects by JHarris at 12:31 PM on September 8, 2022

Aporkalypse Revisited [Minecraft gaming]
I always wanted to spent more time on the MeFi Minecraft servers but it's a case where there's only so much time in my day, my week, my month. Everyone put so much work into it though. Sigh.
posted to MetaFilter Projects by JHarris at 6:27 AM on January 14, 2016
The Aporkalypse was a true wonder, and seems to me to be the kind of thing that's nice to just have, n case one wants to visit it, rather that something whose only value is in if it's being used now. Are there any plans to put it back up again, maybe during Coronavirus distancing?
posted to MetaFilter Projects by JHarris at 11:37 AM on April 27, 2020

Exposé on pseudoscience publication secretly funded by Peter Thiel
Great work!
posted to MetaFilter Projects by JHarris at 7:58 AM on February 3, 2019

Extended Play
Thanks! I put a lot of effort into the look, it was the most time-consuming part of making it. It turns out that Scribus, the open-source layout program I used to make it, is very capable!
posted to MetaFilter Projects by JHarris at 4:49 AM on July 14, 2018
I had considered doing that (justifying text), and may well in the next issue. I'm still figuring things out!
posted to MetaFilter Projects by JHarris at 7:15 AM on July 14, 2018

Roguelike Celebration, September 17 in San Francisco
I presented there! A few other Metafilter members were in the audience too! I'll put links to the talks here in comments when they're up.
posted to MetaFilter Projects by JHarris at 2:55 PM on September 18, 2016
Here are all the talks from the conference, uploaded to YouTube. Mine is in there somewhere.
posted to MetaFilter Projects by JHarris at 11:54 PM on September 22, 2016
Here's my notes on my talk.
posted to MetaFilter Projects by JHarris at 12:59 AM on September 23, 2016

Futile Fonts
THIS IS TERRIFIC
posted to MetaFilter Projects by JHarris at 2:39 PM on September 18, 2016

Book compilation, @Play: Exploring Roguelike Games
I've considered starting a Patreon but haven't got anything together yet. When it goes standalone I'll get a much larger share -- but you won't get many of the other awesome things in this, which coincidentally includes the Second Quest graphic novel I posted about last year.
posted to MetaFilter Projects by JHarris at 3:34 PM on February 12, 2016
The bundle is over. The book is available by itself now on itch.io.
posted to MetaFilter Projects by JHarris at 2:51 PM on March 4, 2016
And now it's available on Amazon.
posted to MetaFilter Projects by JHarris at 3:15 PM on March 4, 2016

Music, Retro-gaming and Elsewhat Blog
Seems pretty cool so far!
posted to MetaFilter Projects by JHarris at 12:27 PM on March 4, 2016

DANGER RADIOACTIVE
I've looked through the lists again, removed some more iffish things and deleted videos, and am adding a few more things.
posted to MetaFilter Projects by JHarris at 2:50 AM on March 17, 2014
In case anyone is still reading this --

Have culled some more. I think I have a stronger sense of what should be in it now. Have added a few more things from Classics of Game.

One thing about curating a playlist for some time is, you're constantly having to weed things out as YouTube blocks things or people delete them. YouTube offers no guidance on what things have been deleted, they just show up as [deleted video] in the list, with no hint of what the deleted thing had been.
posted to MetaFilter Projects by JHarris at 1:33 PM on November 21, 2014
This is just a notice to people who have this on their Recent Activity list that YouTube has changed their playlist system so that playlists can be longer than 200 items. And so now DANGER RADIOACTIVE is a single playlist. DR2 has been retired. A couple more things were recently added, too.
posted to MetaFilter Projects by JHarris at 4:27 PM on July 1, 2015

@Play
Thanks guys, I'll try to keep it on the same level as before. I am still considering another site for this, not just for financial reasons, but also because I'm starting to get the feeling that Google's stewardship of Blogspot is starting to turn sour.
posted to MetaFilter Projects by JHarris at 3:04 PM on February 27, 2015
@Play #80 is the official relaunch.
posted to MetaFilter Projects by JHarris at 1:40 AM on March 11, 2015
@Play 81 is on the item ID system of Rogue itself.
posted to MetaFilter Projects by JHarris at 3:25 AM on April 26, 2015
Whew! Finally, @Play 82 is up, on the talks of IRDC US 2015. I would never have made it there if it weren't for LogicalDash!
posted to MetaFilter Projects by JHarris at 4:10 AM on June 30, 2015

Octropolis
They are not, they're hand-created. I think it works better like this for this, the game is sufficiently difficult that I think the player needs to be able to learn the layout to do well. For instance, there's some areas of the maze that are safer than others. Note, however, the (slightly misnamed) Master difficulty has a completely different maze.
posted to MetaFilter Projects by JHarris at 2:34 AM on June 20, 2014
I've updated it with a new touch control style, which I think is the best at the moment, and a variation of it.

The thing is, I HATE touch controls for a game like this, but for Android there's little choice. I don't have a Bluetooth game controller yet. I might pick one up tomorrow, but the cheapest here is $50. Can anyone suggest a good one? How prevalent are they?
posted to MetaFilter Projects by JHarris at 12:20 AM on June 21, 2014
(I say I hate them and I do, but I'm doing the best job I can in implementing them anyway. I just think there are no perfect solutions to this problem.)
posted to MetaFilter Projects by JHarris at 3:53 AM on June 21, 2014
I keep improving it, although it looks hopeless sales-wise. Fixed a high score bug, added a couple of cool little features, thinking about adding another, smaller maze for Beginner mode.
posted to MetaFilter Projects by JHarris at 2:12 PM on June 22, 2014
I might distribute a Windows version of this. Unsure how to market it though. Doesn't seem likely Steam would accept it.
posted to MetaFilter Projects by JHarris at 11:57 AM on June 24, 2014
It might be. It costs $100 to get in Steam Greenlight, which I can't afford for such a simple game.

I've got a total of six purchases so far on Play, and a grand total of zero on Amazon. I'm not very good at promoting things unfortunately, I always shy away from it. I did just post an update now making it a bit more suitable for phones -- the default scale of the game is now user adjustable.
posted to MetaFilter Projects by JHarris at 1:01 AM on July 2, 2014
Oh, it's actually built in Game Maker, which has its drawbacks, but I can work in it very quickly, and on the plus side it can be exported in many different formats (some require buying an additional filter though). I can try to make a HTML5 version, but the one time I've tried it so far didn't work very well. GM's HTML exporter doesn't seem to like Firefox....
posted to MetaFilter Projects by JHarris at 1:03 AM on July 2, 2014
Just tried it, I just get a black window unfortunately. I don't know how a web browser would handle it's dynamic scaling effect anyway.
posted to MetaFilter Projects by JHarris at 1:08 AM on July 2, 2014
(That is, it gives a black window as an HTML project in Chrome.)
posted to MetaFilter Projects by JHarris at 1:09 AM on July 2, 2014
The Windows version, with much better graphic effects and some gameplay tweaks, is now available for $3 on itch.io. I've also posted a YouTube video of me completing the Expert-level difficulty, which even now I can only do about one time in eight.
posted to MetaFilter Projects by JHarris at 11:18 PM on December 7, 2014

Flagged as Fantastic, a MetaFilter-related Twitter account pointing out excellence
Followed!
posted to MetaFilter Projects by JHarris at 3:22 AM on December 3, 2014

How to make a hacked LED Pez Menorah
Me: "It's an LED Pez Menorah of Star Wars characters."

Friends: "..."

Me (louder): "IT'S AN LED PEZ MENORAH OF STAR WARS CHARACTERS!"

Friends: (look at each other)

Me: (inhale) "I SAID, IT'S AN LED PEZ MENORAH...."

Friends: (flee)
posted to MetaFilter Projects by JHarris at 9:32 PM on November 28, 2014

NES My Life
Is worth a few chuckles.
posted to MetaFilter Projects by JHarris at 3:54 AM on November 23, 2014

DestinyQuest Infinite - D&D meets Fighting Fantasy meets Choose Your Own Adventure
I did a bit of editing on this last year, and can say that it looks pretty darn slick! They put a whole lot of effort into this.
posted to MetaFilter Projects by JHarris at 1:43 AM on November 13, 2014

On Nine Lives
Hobbes looks and sounds like such a great cat. I'm so sorry to hear about your loss. Poor little guy.

.
posted to MetaFilter Projects by JHarris at 11:44 PM on November 4, 2014

A Field Guide To The True American Diner
All the diners in Brunswick are chains, but two of the chains are "real" ones, Waffle House (as mentioned), and Huddle House, in which we've had many hundreds of meals over the last few years. The other options are Dennys and Steak & Shake, both of which attempt diner nostalgia without actually being diners.

The Wikipedia page on Diners may be of interest to enthusiasts of these establishments. Of particular interest are O'Mahony diners, a species which… [more]
posted to MetaFilter Projects by JHarris at 4:01 PM on October 12, 2014

Dragondot 2 - sidescrolling circular dragony action!
I've played the demo and quite enjoyed what of it I found there, it's got nice music at least!
posted to MetaFilter Projects by JHarris at 10:10 AM on August 23, 2014

30th Anniversary Macintosh
May the spirit of the great Woz bless you for this!
posted to MetaFilter Projects by JHarris at 2:50 PM on February 6, 2014

Panther Scouts: A comic about cats who go to school and do scouting
Panther Scouts #2 is nice!
posted to MetaFilter Projects by JHarris at 5:27 AM on December 3, 2013

Python for poets.
How did it go?
posted to MetaFilter Projects by JHarris at 2:25 AM on November 12, 2013

The Lost Crypts
I think the time limit is essential to the game actually, as it prevents players from grinding levels from generator monsters.
posted to MetaFilter Projects by JHarris at 2:15 PM on November 5, 2013
I've come close to running out of time but haven't. I usually explore at a pretty fast pace though.
posted to MetaFilter Projects by JHarris at 7:04 PM on November 5, 2013

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